DEVELOPERS WHO HOPE TO BUILD A LEARNING GAME BUSINESS SHOULD MAKE SURE THEIR BUSINESS PLANS INCLUDE CREATING PRODUCTS FOR LOW-INCOME CHILDREN IF THEY HOPE TO MAKE IT.
Nicole Neal, a veteran of Pearson and the CEO of the newly minted Noodle Markets that seeks to create a national network of educational content for teachers and schools, stressed that those on the purchasing side of the equation are overwhelmed by the flood of content and applications.
Educational purchasers “don’t know what they don’t know and they are entering a marketplace where, from their perspectives, they are not experts so it is not very well defined and so helping them define what that top list of things they ought to be looking for is the first thing they are saying,” Neal said about educators using her new marketplace. “The second thing they are saying is ‘Boy, there are a lot of games and a lot of digital tools and boy, there are a lot of products and how do I sift through the products and figure out what it is I need for my classroom.”
The full piece can be read on Games and Learning
About Noodle Markets
Noodle Markets is dramatically transforming the way K-12 educational institutions buy products and services. As education companies add products and services to the marketplace and school officials discover new tools, Noodle Markets levels the playing field for vendors so the most innovative and effective tools gain traction. Its online marketplace and procurement platform help education institutions and vendors increase transparency, enhance communication, and enjoy more efficient purchasing in education. Learn more at www.noodlemarkets.com.